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Meta Software Engineer, Computer Vision - Reality Labs in Zurich, Switzerland

Summary:

The Reality Labs organization is helping more people around the world come together and connect through world-class Augmented and Virtual reality (AR/VR) products. With global departments dedicated to research and development in computer vision, machine learning, haptics, social interaction, and more, RL is committed to driving the state of the art forward through relentless innovation. The potential to change the world is immense - and we’re just getting started.Our Mixed Reality (XR) organization in Zurich is focused on cutting edge research and development of machine perception technologies from early concepts to production level across all of Facebook’s AR/VR products and surfaces. These include Oculus products, Facebook Glasses and Family of Apps (Facebook, Instagram, Messenger, WhatsApp). We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial , Calibration and more.In this role, you will be researching and applying a range of software, computer vision and machine learning techniques for solving challenges that bridge virtual and real worlds and will impact billions of people. We're addressing a variety of technical challenges in the areas of real-time image processing, 3D graphics, SLAM, scene reconstruction, machine perception, visualization and human interaction. As well there are opportunities to collaborate with researchers in Reality Labs (RL) and Facebook AI Research (FAIR).

Required Skills:

Software Engineer, Computer Vision - Reality Labs Responsibilities:

  1. Design and develop novel factory and online calibration algorithms for sensors and displays. Design and prototype automation for calibration in collaboration with mechanical engineers and prototyping technicians.

  2. Collaborate with cross-functional engineering and research teams from Reality Labs and FAIR in computer vision, machine learning, and graphics.

  3. Participate in cutting edge research in computer vision that can be applied to AR/VR product development.

  4. Define projects for other engineers to achieve impact based on your direction.

  5. Shape the engineering culture of your team.

Minimum Qualifications:

Minimum Qualifications:

  1. Experience developing and designing Computer Vision and Perception for Robotics technologies and systems.

  2. Experience engineering in C++

  3. Prototyping and engineering experience in at least ONE relevant specialization area in Computer Vision or Perception for Robotics: Camera Calibration, Online Calibration, State Estimation, Sensor Fusion, 3D Reconstruction, Camera Pose Estimation, Structure-From-Motion

Preferred Qualifications:

Preferred Qualifications:

  1. MSc or PhD degree in Computer Science, Computer Vision, Robotics or a related technical field.

  2. Industry experience working on projects such as: Camera Calibration, Online Calibration, State Estimation, Sensor Fusion, 3D Reconstruction, Camera Pose Estimation, Structure-From-Motion

  3. Publication track record at conferences such as SIGGRAPH, CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, RSS, ICRA, IROS, etc.

Industry: Internet

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